uv.h 263 Bytes
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#ifndef _ASM_IA64_UV_UV_H
#define _ASM_IA64_UV_UV_H

#include <asm/sn/simulator.h>

static inline int is_uv_system(void)
{
	/* temporary support for running on hardware simulator */
	return IS_MEDUSA() || ia64_platform_is("uv");
}

#endif	/* _ASM_IA64_UV_UV_H */